My first model, rig and animation.

Hi everybody! I had the idea to started a little project to test my skills in Blender, so I decide to begin modelling a simply character and continue with all the steps (texturing, rig, animation) until end doing a little test in game Engine. The Character is a “toon” of me. Thanks for comment.

That is nice work, especially for someone new to Blender. If you are interested in improving him, you could round out the bottom of his feet, they appear very flat and are quite visible as he runs, in contrast to his rounded fingers and the rest of the body. But that is a quite minor critique. I hope to see a lot more of your work here. Welcome to BlenderArtists :smiley:

Thanks Orinoco. You´re right about the feet flatness. I also have to test “Shape keys” so I could load one target with this modification. Thanks for the critique (well seen ;)).

Well seen Orinoco. I have to test the “shape keys” so I will load a target with this modification. Thanks for the critique :wink:

Opps I´m trying to reply but my posts not appear. Thanks Orinoco. Well Seen :). I will load a shape key in the model with the feet modification :smiley:

It was a great start and you will learn more if you take suggestion of some experienced personal.