Good begining talwyn. so welcome to the fantastic blender world .
the dice look good, though they need more work.
-I think you used boolean, and this is what caused those ugly ridges. So try to activate the auto smooth button. then render (result is visible only in render).
To align objects, you can use SHIFT-S then selection ->grid this gives good results. try it before booleans.
for materials: you can give your spheres a color (say red), and the cube another color (say blue), when you perform boolean you’ll get a good surprise.
first of all, good job and welcome. i myself am new to blender.
i find that with the right color and lighting, you can make certain blemishes disappear. in other words, take the lazy way out…
To apply a material go to the bottom and look for a button that looks like a balloon. have fun! to apply a materials look for a button like a leopard skin. click it and then click new. toy around with the materials until you get a look you like. unfortunately you can only see the effects if you render so this might take a while. As for the aligning of surfaces, all i can do is wish you good luck…on second thought, ignore this, the guy above me is much smarter
Actually I used half-spheres, and a cube that I had cut the middles out of. The faces were created by selecting the top ring of the half-spheres and the face loop of the cube and pressing Shift-F. I think that I didn’t have the sphere lip aligned correctly ( it looked like it was).
Whats a Boolean ( in Blender ) What is it that is 1 or 0 ( why is it called boolean)?
I tried the snap selection to grid but that pulled my ico-spheres into truly odd geo-metric shapes…
I gave the boolean method a try and got some simple materials applied… but I still haven’t figuredout how to get rid of the surface blemishes. How does one tell blender that the surface should remain flat when building a face? Or else how do I iron it out?
Have you tried this link in the Wiki book Blender : Noob to Pro ? There is a whole fantastic tutorial on modelling a Die. Should read it. Very good techniques there.