Yes, my very first game character - hooray for me!
I don’t have a game to put him in though, heh. Don’t really have a clue about that stuff really. I modeled, textured and ‘quickly’ rigged him over the last 4 days. I am however on neither point sure if it’s done in the right way (to actually be used in a game) at all.
I imagined him as a sort of creep/mob the player fights or otherwise interacts with. Would that be reasonable?
- 680 tris
- 256x256 texture
it’s a stoneimp! partly stone, partly… not.
These are shadeless renders/potato views out of blender.
And here is a walk+turnaround clip.
Anyone got some useful resources/information on asset creation like that, for today’s games?
Anyway, C&C of course welcome