So this is my first result after hours into this as a beginner.
I didnt set myself a goal to make it look special, just played around with some stuff.
Thought im going to share it with you, maybe you have some ideas to make it look better
The Purple thing in the glasguyās hand was supposed to be a Brain, but i didnt get it work correctly as i wanted to with cycle render, also there should be a text shadow appear on the ground with āOBEYā, but just didnt managed to make the Text cast a shadow :<
If you want, you can always attach your actual .blend file
so we can take a look at it for more technical answers. At
a guess, you missed a step with the text object. When you
create the text, itās basically a glorified curve with no real-
space dimensions. (I could be wrong here, Iām not much
beyond a beginner myself.)
One way to fix that, select your text object once you have it
like you want it and then (with the mouse over the view window)
hit Alt+C. This will bring up the convert popup menu. Click on
āConvert Text to Meshā and it will turn it into an editable object.
Mind you, you will no longer be able to edit the content of the
text, as it will be the same as a cube. It should render just fine
then.
After that, on the object properties panel all the way at the bottom
turn off the camera visibility but leave cast shadows on. Iām most
likely getting that info a bit garbled because Iām not at my laptop
looking at the screen myself.
As for your render, I think it looks great for a first run! At first I
was going to ask what its story was until I read about the āOBEYā
part⦠kinda self-explanatory after that.
Thx for the response!
while creating the thread, i actually attached the blend file into it, i dont know why it isnt there :S
And i will continue the work now and try the stuff out u told me, didnt actually thought about making it into a mesh
And yeah i always look into youtube tutorial, im just working while watching these
But i have to learn about using shaders correctly, i had other plans in mind for this picture, but didnt worked like i wanted. I wanted to simulate water into the glas guys head but well, failed im attaching the blend file now also.
Its the first time so hope its now aviable to download greenman.blend (1.82 MB)
I finally got around to playing with the .blend file to
see what your little dude would look like with water
in his head⦠That, and Iām not used to working with
other peopleās models like that, so I thought Iād try.
Easy enough to add, very difficult to make it look decent.
Iāll probably play with the concept some more for my
own purposes, but youāll get credit if I do anything
serious with it.
Iām curious to know what youāre up to and how far
youāve gotten with your own learningā¦
Cool man
Can i have a look at it maybe ?
im not continue this at the moment, i kinda start a new project every day because of so much ideas and even more stuff to learn
But sadly i have problems with fire and smoke and even problems with realistic textures so i dont get the scenes like i want to :<
But maybe we can work on a project together as far you like create scenes only or basic animations
It might be a while before I can get the file up to you, got stuff
going on that kinda takes me away from my playtimeā¦
BUT, as soon as things get right, Iām definitely getting back with
you
Happy New Year to you as well. My circumstances spontaneously improved, so it turned out to be one for me too.
I have to start over with your file, but at least now Iāll have time over the weekend to see if I can do something with the water effect you mentioned. The biggest thing is the refraction of the head material. Plays merry hoc with the interiorā¦