My first take at ceramics

Yesteday I posted a project that didn’t receive much praise for the overall composition, but many people liked the teacup. So, I’m posting it here.
This was my first true take at doing something slightly complex with ceramics, and I quite like the result.

Modeled and rendered in Blender.
4K textures made in Substance Painter from scratch.

I truly like how Cycles looks and it’s amazing how simple the lighting is: it’s literally just an HDRi coming through a window.