(Posted this in the “works in progress” but want more comments…)
Would like to get some comments on the games controls, movements, animations, overall functions and the Character. Textures, buildings are temporary, so no need for comments on that.
One of the most professional blender games I’ve seen yet. It’s nice to see that people are still working on them. I just hope it doesn’t slow down too bad when you add enemies
If you can get by without using armatures for enemies, then you should be able to have more of them in the game without too much slowdown.
The main character is well modeled, and the particles are pretty cool. Keep up the good work!
That is really nice! Could you have an option to invert the mouse? It is hard for me to control. Other than that, I like it alot. Keep t up. FIx that mouse!
It’s like any other key when you make it an stand-alone game(exe -file)
If you want Esc to shut the game down you have to set Esc to quit-game. (There’s an option for that in Publisher)
To Klein: Make Youre Worls based on Triangles instead of Quads. A Triangle is always flat if You move there Vertex in 3D Space. Not a Quat. Try it with a Pace of Paper. I think that will fix Youre “Ghost” Problem.