Im working on a strategy game/Shoot, loot and quest
And i does need help on how to make it:(
So it would be nice if all of u GE people out there could give me a hand…
The shoot, loot, and quest request:
Is it possible to make missions?
Is it possible to make items?
The strategy request:
Is it possible to make buildings where u can train soldiers from?
Is it possible to make a statistic, where u can see how much food u get, space to people etc.
Is it possible to make a menu where u can make buildings from?
Is it possible to make a menu where u can attack other players?
Connection etc. request:
Is it possible to make an connection, that can connect many players?
If u got some ideas please write them to ideas can be:
questes, clans, citys, instances, areas, and so on
I will soon add some more request :spin:
Hope all of you that love Ge can help me!
Everything you requested is possible. I am sure you will find someone to do it for you for $800.
With this i mean How to do it not is it possible: sry made a mistake
If you want to make it yourself than split it intro small pieces and start working. When you find something you don’t know how to make, search for a tutorial or ask for help.
What I see now is that you have an idea in your head but have you made anything so far ?
Most of the things you request are logic and python related, does that mean that the modeling part is finished ?
Yes, most of the things you’ve talked about are coding-related. None of these concepts are impossible to do in Blender, you just have to figure them out. It’s possible to make missions, for example. You just have to use a global variable that designates which mission you’re undertaking and do whatever’s necessary for the mission to work (spawn the special enemy, item, etc.).
Yes, it’s possible.
I will help, here are my main tips; i’m making an FPS at the moment.
- Divide what you want into manageable sections
- Decide what’s going to be networked.
- Work separately from offline and online play.
- Make sure everything that is going to be networked, such as ammo and units is stored as a “globalDict[“var”]” variable.
- Use Properties on a soldier if you want it to be copyable, so that you can make multiple instances of it using local properties.
I know its stupid: but, how do i make local properties?
Sry im new at programing
$800? Sorry I thought he was asking how to make a game, the company I work for does iPhone game development. To have an IPHONE… MOBILE game developed it costs $15,000 - $100,000 per game.
He requested just some elements to be developed, not the whole game. I think $800 is all the money I need to make the few things he specified. It is a different price if he wants a whole game and if he wants to sell it.
Fair enough, for a job like this I’d charge per hour though. $80-$120/h seems fair.
Okay guys i dont wanna pay for this game to be made, just wanna have fun with making it
Then start following tutorials and make it. People here won’t mind helping some, but you can’t expect to post a feature list and expect someone to write you a custom tutorial for doing everything (or make you a demo of every feature). Especially when you appear like you haven’t touched blender once in your life.
When you post some screenshots of some progress, I will make you ONE tutorial on the subject of your choice.