So now I have a question… How to make this:
If I have a object with two frame animation, so I need this: when I have
it on frame 1(The frame is playing PING PONG when I press key ‘One’)
It shouldn’t do something and If I have it on frame 2 then the function
should work… I mean if I have a weapon with two positions, from one position
you can shoot with it and from the other position you can’t(frame 1 and frame 2)
Actually I mean If the weapon is holster it can’t shoot and if it isn’t, it can…
Make the ipo property controlled, when the property is 1, you cant shoot, when it is 2, you can. Or, you could just let him/her/it shoot whatever the frame is, so you could even shoot yourself in the leg!!