I have a problem with my hands that are holding a gun in a first person shooter. The problem is that whenever I play my reload anamation in that GE the left hand dissapears! :-?
here is the blender file…
Thank you for your reply!
The actual reason for the “arm handle” is so you could move it around without disturbing the anamation. It makes the anamations play in it’s local space rather than global. Indeed I have tried to fix it by moving it around abit but it still doesn’t seem to work. Also, if it was the fulstrum culling that is making this happen how would I prevent it?
I have actualy fooled around with it for som time and have no solution. If in camera mode you zoom out it will include more objects but less if you zoom in.
Is there some magical python function that can save my worthless efforts or is all lost?!?