My idea for a game is causing some problems--HELP!

(CubeFan973) #1

I’ve got a problem with my idea for my BlenderGames entry. The first, rather small level will have you killing defenseless people and taking their guns away, since they’re in a gun shop. (The guns have to be activated by leaving the gun store first.)

However, the next level will have you go into lots of different scenes (that’s how I’m planning it–the level is going to be really big and tall), and I’m not very good at games. Could someone help? What I need is to:

  1. Get the guns from the Gun Shop into the next level
  2. Keep them in every scene

Also, in the second level, I want to make it a little realistic by having people you’ve killed be gone, but add new people when you re-enter the scene, and also enter the scene at the place where you entered it yet still have only one scene. Is there any way to do this?

ALL of this, by the way?

PS: Is there any really easy way to do cut-scenes? I’ve got an idea (have it be playing in GameBlender), but if there’s something more efficient, tell me.

(Blender_owl) #2

to keep the guns active in every level use an overaly scene. This will hold all the items. Hope that helps.

(CubeFan973) #3

Thanks… I think…

Anyway, what about all the other junk I want to do?

PS: What if I want characters to go into other scenes? Keeping everything in realtime–aarrgghh!!