Okay so I was kinda bored yesterday and there’s a winter tradition in my city where one of the local newspapers hides a medallion out in one of the public parks, they post clues daily for a week and a half and reward the finder of the medallion a cash prize.
Anyways, the paper’s logo for the hunt is a snowman holding a magnifying glass looking at the ground (presumably hunting for the medallion) and I thought it’d be interesting to model it in blender. Almost thought it would work for the weekend challenge, but changed my mind thinking it wasn’t too spy related. All the same, I posted it on a discussion forum in town and they liked it enough they wanted to use it on their website made for the hunt. So it was cool to have some positive feedback
So here’s the image, it took me about an hour to do. All the colors and textures were done in blender, so this ones 100% pure
I agree with previous posters, and would add a suggestion, based on S68.
If you go with a GI sphere, make it light things with a light blue. Then add a key light to simulate sun. Snow has a very distinctive look outside - very blue in the the shadows and orange-yellow in contrast when hit with natural light.