I am just starting to work on this project recently and I have come across a few things that I need a little help on.
The game I’m working on was inspired by the original Mario Bro’s game for the NES.:ba:
I Have a walk cycle (a bit amateur-ish but it works for me) working in game, but I need help making it run/look a bit more smooth in game.:spin:
How would I make it so my character would turn around when I hit a different direction ( I.E, I’m running right, I hit left on the directional arrows and the character turns around to run in that direction ) how would I get that to work?
Is there a way to make a falling animation in game? as in when The character falls/jumps off an edge, he looks like he’s falling. or would that not be worth adding into a short game?( I’m sure that’s my decision, but would you try to add it in? )
-last thing, The characters feet seem to go through the plane ( ground ) just a bit, how would I go about fixing this?
I posted the .blend. Hope it helps, oh and any criticism would be nice.
game player design.blend (290 KB)