hi, i got this weird problem where when i get to texture paint mode, my mesh is definitely see through, like i can see the inside but not the outside. (the coat,hair and boots in the pictures)
i noticed that these see-through parts are the ones i copy-pasted using shift+d to duplicate them, then s, x, -1 to flip them symmetrically on the x axis (i found this tip on the web somewhere). any idea of how to fix this without needing to redo everything?
thanks in advance!