I have a model rigged and what not but every time i open the file the model has moved along the z axis and is rotated slightly, any one know what’s going on? Here are some screens of what i mean.
I think you’ve got the bones in a LocRot somewhere. What you need to do, is with the model selected, in the IPO window select all the waves and delete them.
Also you need to skin the bones to the mesh.
Yeah, happened to me also and was driving me nuts The model is keyframed to another position, you move it to correct position, save it. But on file load Blender sets the object back to its keyframed position.
Thanks guys, that was the problem.