My mother and Santa Claus

http://www.blendswap.com/blends/view/63045 reindeer by sizzler. I’ll take it.

I am using Radiant Rig: http://4colorgrafix.net/bpy/


Model was untextured, so it is white. Rigged.


And textured.

Converted to Cycles.



I want to ask a question: is there no way to transfer object uv to hair?


First attempt to insert window frames.




Full textured house with windows.

Started to put all together.


Fixed the mess with the metal materials.



Self-explaining.

Maked the bricks two times smaller, and slightly decreased the strength of the normal map.



Mother’s shader optimized; now it’s identical to Santa’s shader.

Added mist.



Just goofing. Still no material applied.

you should comb the reindeer with the grooming tools. to access them go into particle edit mode from the menu on the main header where you select weight paint mode or sculpt mode.


Full textured sledge.
TODO:
Two reindeers.
Bag in left hand of the Santa.
Change the pose of the Santa.
Move the mother.
Change the pose of the mother.
Add pines.
Add snow.
Add DOF.

So, why I should do that? What it gives to me?

it would look more natural. it should be more pointing to the back.
(edit) I take it back, reindeer hair does have a mostly downward direction.


That’s really better! Thanks!

Last shot without snow.