I´m quit new to Blender and really like the community here!. So I start a thread to se how my sculpting evolves. I have almost no experience with this kind of character modeling, mostly done realistic or stylized but simple characters. Not what I´m trying to achieve here; A stylized yet anatomically OK character.
Im coming from 3dsmax, used Silo a lot back in the days and gently starts to migrate to Blender.
This Was a bout an hour sculpt. I will try to keep the sessions short.