I made a small running animation of him (He looks pretty good if i do say so myself)
But i have to replace the leg armour… since it is part of that belt thing it bends strangely and the leg goes through it…
other than that it’s all good.
I’ll have a short animation up tomorrow (If things go according to plan)
Good work to get to this stage, just a few pointers.
The guns look abit strange with the subsurf modifier turned on - im not sure what “look” you were going for, but i would try to do model them abit more and give them more form, then turn on auto-smooth and don’t turn on sub-surf altogether (it will only increase your your poly-count, which ive read is bad for animation). Also it would be good to see abit more shape in the armour.
Well i think its nice work till now…Applying subsurf just adds more vertices that you can work with…and by meaning add more shape into the armor he means define it abit make it more creative and add some defenition to it…i hope this helped…