looks a little too similar, maybe some slight texture changes for each object. Maybe a bit of a change in lighting too, seems weird to have light only illuminating those three areas. Maybe a soft, low energy light to illuminate everything slightly, so you can see things like the taps, at the moment they’re just sillhouetted. Not too bad a pic, but could use a little bit of update. Maybe a few more objects?
ha ha! GFX, i never noticed how short they looked before! I will fix that rite away. Thank you.
Banana sock, the lighting is puposefully made to look like that. I wasnt going for realism so much as i was mood. In regards to the texturing, I agree. I have already begain making more rust and cracks for the tiles. I dont know if you noticed this already, but there already is some texutre vartiation.
maybe turn the whole lighting up and then make all the textures black/white. or do some postprocessing to make it b+w after… or maybe render all the textures as gray except one. a technique I’ve seen and tried and looks very cool for certain kinds of mood.