Hey!
I’m trying to camera map a city from a photo using the techniques found in this tutorial: http://www.peerlessproductions.com/tuts.html
I’ve finished mapping a building which has a massive chunk in the side. I want billowing smoke to come out of the hole. But every time I render it the particles always seem to be behind the building. I exaggerated it’s position to demonstrate:
See how far in front the particles are?
Now look at the render:
Anyone know why this is?
Thanks in advance!!
Redbyte