I’d like show you my animated procedural material, Blender 2.8, Eevee and nodes. Nothing big, just first random steps. Eevee is awesome!
But first I’d like to say thank you to:
- @masterxeon1001 for Blender 2.8 - Hex Forcefield tutorial. Animating lightness to scale circle was mind blowing . I know, “it’s nothing complex here”.
- Eris / Erisdraw3d for fire and fake dynamic paint. It was so inspiring :D. I know, noising quadratic spherical gradient (I guess) is easy - “just convert the texture to X and Y and connect to a noise”.
Blender community is just great!
Here we go:
trash78_sphere.blend - spoiler alert: nothing complicated, comments appreciated