My woodbrick nodematerial does not look right :/ need advice.

Here is my Node setup for the Wood material and what it looks like in render. To my eyes the wood material looks off. The shadows on the wood is not noticeable. It looks flat. What are some things I can do to get it looking right?

Do you see what I mean? I’m still a noob at Blender, so i cant figure out how to fix this, so it looks more realistic. Any idea’s or suggestions?? :yes:

Image texture that feeds to normal map node is set to color. That needs to be set to non-color data.

Thank you, the wood looks a lot better now. Now I just need to get a little bit more gloss from it. :slight_smile: