MyROOM

Hey, I´e started recently a model of my room to practice a bit the interior. I still haven’t finished my house but just felt like starting something new. So this are first tests of renders and materials. All models are mine except chairs and pillows that I´ve downloaded from some site with free models (sorry but don’t remember which one it was).
I know that this bed and wardrobe doesn´t fit to much to the rest of the furniture but thats the way my room is (its rented so can do nothing about it) :wink:

EDIT: Bin isn´t mine as well

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Jeebus that’s good, my only gripe is how flat the bed spread texture looks, kind of just sucks up the light in the first pic. The second pic could be a photo.

So… where’s the render? Just kidding, that looks pretty much photorealistic. Only thing that bothers me is the bedsheet, but that was already mentioned.

Nice renders, I thought they were photos at first. I agree about the bed thing though.

Good job, they are very impressive. My main weakspot is lighting (something you accomplished very well).

Hey guys, thanks for the comments!! I agree completely with your opinion about the bed sheets. Tats why I´ve created some more detailed version of this sheet (sculpted) but when I wanted to bake it to the low-res version I´ve realized that I am not so sure how to do it. Could someone help me with this explaining what should I do to bake correct displacement map?

EmmanuelBarroga: Thanks but all what I´ve done is to put sun light and … that´s it! But thats why I´ve chosen Indigo to do it because I was never the best with lighting and Indigo calculates the light correctly fiscally so despite long time of rendering its worth it (for people like me and you) because you just put the sun light, window (exit portal), adjust some tonemapping settings and leave all the rest of hard work for The Incredible Indigo :slight_smile:

Cheers

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Ahh, forgot to ask in th post before. I was thinking about making the curtines but I am not so sure what would be the best approach. To model them by hand or maybe try to use cloth simulator in blender? What do you think?

So small upgrade and some small curves adjustments test in Gimp…

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Wish I could get indigo to run :frowning:

I’ve tried it on both my machine in work and my machine at home and both generate the same error (No ‘Spectrum’ Element found or something apparently) if i try to render anything that isnt pretty much the default scene. A default scene renders fine though if I change the light to a sun.

Anyways. I digress. Looks great!

Odeas: I don know Indigo so much to tell you what might be the problem but I suggest u to check if the version of indigo and blendigo (thats what u use right ?) matches and to try stable versions like 1.0.9 fo example. Because it happens to me that the same scene in one version was fine and with the other was giving me an error. Anyway seems like problem of the exporter (or the scene) not the machine.
And for more doubts I recommend you to check: http://www.indigorenderer.com/joomla/forum/

Yeah I’ve tried using Blendigo v1.9 with indigo v1.0.9. Same version of Blendigo with V1.0.8 of Indigo. Next is to using v.1.8 or blendigo with v1.0.8 of indigo lol.

I’ll crack it some day… Maybe… Cheers for the reply!

Hmm having trying to render an image and it coming back with the same error I appended everything over to a new file and its rendering now. Must be some issue with my old blender files or something :-S Either way think its sussed now.

Keep the progress coming. I might attempt something similar to your project to see if I can achieve a similar level. Looks fantastic :slight_smile:

Thanks Odeas, I am trying. Here are some more objects that gonna place in my scene. The green picture is taken from http://forums.cgsociety.org/showthread.php?t=640835 but I am not sure if I have rights to it. If not plz tell me I will change it immediately.

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