n00b question about fluid simulation

Simple question:
When you make a fluid simulation, does the resulting meshes’ definition depend on the number of vertex of the original mesh? So, for example, if I use a simple, 8 vertex cube, I will get a much worse result than a 32/32 sphere?



The cube simply tells the fluidsim where should the fluid appear. Fluid quality totally depends on your resolution setting.

(btw, I was refering to the “fluid” object(not domain).)

Really? Thanks. Will try with higher res then.

So was I. :slight_smile: But the same goes for the domain as well.

in fact how much less polys you have the better, i learned trough wiki