Guys I have a few questions bout blender 2.5.
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Is it possible to bevel only specified edges in an object, the bevel operator bevels everything and I need just a bunch of edges.
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Is it possible to move a group of polys towards their individual normals and if yes how?
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How do you add splits to collapsed edges (ex. tube caps) ctrl+r doesn’t work in that case.
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Is there some kind of inset polys command?
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Is there a way to multi select objects from the outliner?
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Is there a way to mass rename a group of objects?