Here is my Simple Low poly Viking that would definitely fit in a 48MG N64 cartridge.
You don’t need high graphics to make a game look good. You don’t need 4000x4000 textures to make a game look good, this image is proof of that. I hope you guys can learn thing or two about this image. Its taken me 2 hours to create him from start to finish with a simple Rig. Its a lot less time to make a character with thousands of polys with thousands of pixel textures. I hope you like it because I love it!
Well there is an important difference as 1 quad = 2 tris. In-game the polygons are always tris whereas when modeling polys are mostly quads. So when you report polycount you should preferably use tris and always state which ones you mean.
Mean looking guy and I’m impressed with what you’ve done with the texture size although wouldn’t it be same to use 64x64?