I’ve been delving deeper into learning about animation in blender and have a learned a lot to produce this piece. It turns out the hardest part isn’t animation theory, it’s working around all the issues modern complicated software have and making different programs work together. The project started with Blender 2.8 and ended in a custom version of 3.0 alpha. I also used ZBrush, Marvelous Designer, and Natom.
Hope you like it, if you like the music support the artists here: https://music.midwestcollective.us/album/odyssey