part of a series I am starting (along w/others…).
Was wondering if I could get your opinion on the head dress part. It is usually made of cedar.
Here is a link w/a reference picture.
What would be the best way w/textures to make it look like long strands of cedar pulp/wood? or should I just sculpt it?
And here is a link of the wip w/an embedded webGL component.