Now its time for my first big Environment Scene.
Im at the Stage of Blocking everthing out and trying to achieve a Interesting Composition.
Its at the Moment just a placeholder tree quickly created with sapling addon. But the huge amount of alpha mapped Leaves makes it Render really slow. I Think I should either make the Leaves actual Geometry or research if Cycles can turn of filtering and blurring of the Alpha Map to improve Rendertimes. Ive read of this Feature on Forums of other Render Engines.
The Ground plane is exported from Sketchup where I quickly displaced it using real world height data.
I would love to hear some Feedback and/or Suggestions.