I’m trying to use Blender on Fedora but the Alt+LMB/Click navigation doesn’t work.
I know its a Fedora quirk since the same navigation bind key works on Ubuntu (and of course works on Windows and Mac).
Did a search and Blender users suggest modifying Blender hotkey. I cannot. Since the Alt + LMB navigation on 3d software is universal. It’s the same for Houdini. Maya. Cinema4D. etc.
I tried searching for Fedora shortcut keys but it does not seem to appear on the settings.
How do I override the Fedora reserve keys with the currently app I am opening?
But the thing is in the new gnome version, the windows moving is already default to super instead of alt, unlike before.
Anyhow, for good measure, I just checked it now by installing Gnome Tweaks. Modified it to Super from Super (the default) and I still get the same problem.
That said, I have a new findings. When I navigate it, which is essentially dragging, it is simulating a drag copy paste behavior by the white box present in the screen.
Is there a way for Fedora/Linux System to disable that for Blender?
I forgot the reddit thread (because it was a rabbit hole) but there was an existing bug of VMWare on Fedora where it inadvertedly detects LMB Drag as a drag and drop to a different window.
That’s what is happening above.
I tried installing the Fedora as a separate boot install (rather than an emulation) and Blender navigation now works as expected.