My very very first work in Blender.
I spend the last evening modelling my first Blender project after finishing some tutorials I downloaded, and I have to admit I really like the application (normally I use Maya but I am looking for different solutions).
It’s a robot-like machine from one of my hobbies, the Warhammer40k Tabletop. The original model can be seen here:
One of my first test renders (after a long night of figuring out how stuff works in blender) is here:
You need Apple’s Quicktime player to view it. The right claw intersects the floor when moving, I already fixed it, and I haven’t applied ANY antialiasing till now. Also, texturing is far away from beeing finished and some details from the original model are still missing.
The whole animation will depict a Tomb Spider activating itself. Lifting it’s heavy body onto it’s feet and then engaging it’s antigrav engine to begin flying.
Any and all comments are welcome, but please don’t be to harsh, that’s my first scene