Ned Kelly Helmet + Surroundings

Hi guys I just finished reading a book about Ned Kelly, and I thought it would be interesting to model the helmet in blender. As a later thought, I modelled some surroundings as well - my first attempt at a complete scene. :slight_smile: Tell me what you think - I have several different light attempts.




I like it. I think the 2nd from left, top row looks better (the one you titled Ned Kelly Helmet 3).

Maybe add a few rocks/leaves on the ground?

Nice Work!

Thanks! I did try to add some rocks in, but even with sculpting and bump mapping, they looked very out of place, so I took them out.