Brand new at 3D rendering coming from several years 2D illustrating. I’ve been warming up to Blender alongside SketchUp & Fusion 360 to accomplish a specific set of work.
Need a workflow or basic understanding for modeling that will give smooth, rounded dimension to flat shapes on outward faces.
In the file there’s 2mm extruded curves derived from an SVG exported from the original PDF.
Alien Octo.blend (1.0 MB)
The goals are initially to show the item, then from an .stl file export have a mold made to produce PVC emblems.
Thanks for looking!