I’ve been trying to use Daz studio hair models in Cycles and have some problem in final result:
Daz hairs usually have a lot of overlapping plain meshes with colour and transparancy alpha textures on them. And sometimes it leads to the formation of very dark areas on renders. There is an example on the screenshot with my best looking node setup so far.
How can i fix this issue or at least where should i search for solution? Any advice would be appreciated.
Hair_Test.blend (14.6 MB)