Need fast help here!!

I have found out how do get my stuffs shadowed when i run the game but transparent and subsurf dosn’t work!! Please help this is a school work!! so i need to be done with this part really fast!

I beg on my knees that some one helps me and not giving me a toturial! :wink:

PLEASE!!

IIRC subsurfing does not work in the game engine. Just convert your subsurfed mesh into an ordinary one by pressing “Alt + C”. But have a look at the poly count.

With the transparency problem I cannot help you.

Okey, thanks!

Some one! need help with the transparity!!

in the game engine, to get something transparent, you must use UV texture with alpha channel. And select alpha in edit menu (F9) when UV face select mode is activate.