So far most of what I have needed to start my game has been easy to find, but I just can’t rap my head around this one. What I am building is a cockpit view space flight game, and I would like to give the player distance 3d radar since they will be navigating 3d space.
My vision is a sphere, player ship representation in the center, and then spawn other representations for actor objects with parameter enemy, neutral, ect. and maybe change color of representation based on parameter Agro eg. agro>=10 yellow, Agro >=20 red
Thanks Nines, you rcomment really helped
attached is mock up for radar for anyone interested, script is on blue sphere.
3d radar.blend (568 KB)