Hello, can anyone tell how to fix this problem, action won’t play in game mode though I set the logic bricks properly…sensor to always -> AND gate -> Action to action:alphaA, FS: 1 FE: 10…hope someone will help me w/ this,tnx in advance :)the .blend file is attached, the hand model object isn’t mine I downloaded it in blendswap.com, credit goes to Masterxeon1001, I use it for practicing animation only…
I’m not an expert on the BGE but looks weird. I was able to add a new cube on the pinky finger and it animated with the armature correctly but the hand mesh refused to move. How did you get the hand model into the .blend?
hello kastoria… I downloaded it to this link >>> http://www.blendswap.com/blends/misc-objects/hand-version1/ and add a new action(‘alphaA’) but it won’t play in game mode don’t know why but the action play when you play it in the time line… this is the first time that I encountered this problem and I don’t know how to solve it… need help
The BGE does not seem to like the fact that your hand’s Subsurf modifier is above your Armature modifier in the stack. If you put the Armature mod at the top of the stack then subsurf, the animation starts working.