Need help building Blender on Mac

Hi guys,

After spending a couple hours trying to figure out how to build blender on my mac, I’ve decided to ask for some help.

I’m very interested in helping developing for blender. But I’m still quite new to programming as I am still in school. After looking over the docs on blender.org and searching the forums for tutorials. I can’t seem to get anything to work.

I’d like to use xcode to build, but the files in the source are outdated and i can’t figure out how to use cmake to make a xcode project. If someone could point me in the right direction or would like to provide the code for the latest build for xcode, I’d be very happy.

I’m running Leopard 10.5.6
On Intel core duo

Thanks

You ought to be able to use Scons with GCC, right? GCC comes with XCode I believe…

I don’t know anything about Macs, but I do know that XCode is some sort of developer’s package; other than that, I do not know what it is at all (some sort of IDE?!). If XCode does indeed come with gcc, then you should be able to do

python build/blender/scons/scons.py

to build Blender