Since there are nearly no actual Mac blender builds on Graphicall and Buildbot, i have decided to dive in compiling blender for Mac Leopard.
So i followed the instructions from Blenderwiki:
I installed xcode for Leopard and the necassary libs and blender sourcefiles…
It starts well, but then i get this error code:
Configuring library ge_oglrasterizer
Configuring library ge_scenegraph
Configuring library ge_videotex
Configuring library ge_phys_bullet
Configuring program blender
scons: done reading SConscript files.
scons: Building targets ...
Compiling ==> 'AUD_AnimateableProperty.cpp'
sh: g++-4.2: command not found
scons: *** [/Users/Tunc/blender-build/build/darwin/intern/audaspace/intern/AUD_AnimateableProperty.o] Error 127
Compiling ==> 'AUD_Buffer.cpp'
sh: g++-4.2: command not found
scons: *** [/Users/Tunc/blender-build/build/darwin/intern/audaspace/intern/AUD_Buffer.o] Error 127
scons: building terminated because of errors.
hakans-imac:soc-2011-salad Tunc$
What im doing wrong? Any help is appreciated.
Thanx
PS.: The user-config.py is changed to x86 and ffmpeg is false