Hey guys could you please help me convert this .x file to an obj?
I tried downloading 2.49 but it can’t import the file.
Then i tried 2.79 and installed the direct x spamandeggs-directX_blender-b928e0a.zip#spamandeggs-directX_blender-b928e0a add-on. but i get an error something like Traceback,etc
If you could convert can you please share it to me, i really need it for a project. thanks in advance
here’s the file:
You’ll need to do some find and replace in the mtl file to get textures showing up correctly. After a brief look at the obj file imported into 2.92 it looks like material assignments are preserved, but with generic names.
I used a piece of software called 3DSimEd which was made to import/export a wide variety of race sim formats, and includes .x file support. It matters not that this mesh appears to be a tropical island scene. Triangles are triangles, as Pythagoras once said.
Say, any chance of uploading the textures for the totem poles? (only if it’s legal)