Need Help Creating a Black Dragon Model - How Can I Improve?

Hey everyone,

I want to improve my 3D modeling skills and aim to create something similar to the black dragon model below. The model appears to be fully rigged and ready for animation. What software should I learn to achieve this level? Which techniques should I focus on?

I’m currently using Blender, but I’m not sure what steps to take to reach a more professional level. If you have any recommendations for courses, resources, or tutorials that could help me get there, please share them!

I’m open to any advice! Thanks in advance.

Welcome :tada:

if you have not any idea how to do so… then any costly software will not help you. Expect if you are using it at somekind of school, university, institute. But this may also cost money (?)…

Also you wrote nothing about you experience or level of knowledge… so any “advice” would be ver very general… liek for example:

practice, practice, practice, practice, practice, …

:person_shrugging:

So you might start with somethign like this…

and work yourself up to a Grant Abbitt course…

…ohh and for the profesional part : for modeling any general 3D software (with which you can model, texture, sculpt, rig, animate ) is fairly similar because the principles are similar. They differ more in the way you access any “features”

and also:

practice, practice, practice, practice, practice, …

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if you have not any idea how to do so… then any costly software will not help you. Expect if you are using it at somekind of school, university, institute. But this may also cost money (?)…

Also you wrote nothing about you experience or level of knowledge… so any “advice” would be ver very general… liek for example:

practice, practice, practice, practice, practice, …

:person_shrugging:

So you might start with somethign like this…

and work yourself up to a Grant Abbitt course…

…ohh and for the profesional part : for modeling any general 3D software (with which you can model, texture, sculpt, rig, animate ) is fairly similar because the principles are similar. They differ more in the way you access any “features”

!

Quickly Learn how to Model a Dragon in Maya

and also:

practice, practice, practice, practice, practice, …
[/quote]
Thanks! I have no experience at all, but starting with low-poly modeling seems like a good idea. I’ll check out Grant Abbitt’s courses as well. First, I’ll focus on learning the basic tools. Much appreciated, mate <3

Btw I wanted to use Blender and Nomald Sculpt, do you think these are enough or should I use Maya too?

)

The software used in the modeling you asked about is ZBrush, Blender, and Substance 3D Painter.

Please refer to the video
It describes the process of processing modeling.
This is one of many ways.

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thanks mate, much appreciated <3

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