Hey guys,
I’m pretty new to blender. My goal is to make a smoke ring that travels horizontally from point A to than vanish in point B, like vape rings. I looked for tutorials but couldn’t find any. I managed to make the smoke move but without the hole in the middle.
Uff. That probably is not easy. Smoke rings are rather unstable in sims, in particular in such a simple one not focused on physical accuracy as Blender’s. So expect the ring to dissolve more quickly as you would like.
It you want to try anyway:
create ring (a circle with a hole in the middle) for the emitter. Unsurprisingly it will emit a smoke ring
set vorticity to minimum
set Resolution to the highest value you can afford
Here is a quick test from me, which might help you to get started. You already can see the stability problem I mentioned.