Need Help for creating Dali Clock Animation

Hello everyone,

I hope you all are doing well, I wanted a help as soon as possible. I’ve working on animation where Dali Clock which I modelled should look like it’s melting slowly but what I did I’m not convinced about it, I used geometry node but can you all help me please and tell me easy way to it

I really appreciate your help!


Lattice modifier (or its analog, Mesh Deform) can be placed after other animation modifiers (such as Armature) in the stack, allowing melting to occur in the same time with clock arm animation, for example
https://docs.blender.org/manual/en/latest/modeling/modifiers/deform/lattice.html
https://docs.blender.org/manual/en/latest/modeling/modifiers/deform/mesh_deform.html#index-0
You’ll need extra steps to animate lattice itself (such as shape keying it, rigging its points to other armature, or making it a simulated soft body), but it can be done

Lattice+Soft Body workflow. In general, that’s a good idea for optimizing softbody simulations. (In this example, Mesh Deform is used instead of Lattice, as it can use an arbitrary shape mesh as lattice)

2 Likes

Thank you so much, and I really apologise for the late reply as well.

I’m giving it a try!