Need help getting my image map, diffuse, into Substance Painter 2.

I exported my model as an fbx file. Left everything as default setting. I get the mesh into Substance Painter 2 okay but I cannot find a way to get the image map in there. I seems like it is bringing in a smaller and tiled version of the map as shown in the attached pic.

Does anyone have some working guidelines to successfully get an image into Painter 2?

Thanks for any help on this.


Just guessing here, but this can’t be the intended settings?

I’d say UV scale is supposed to be 1.

Thanks Ikari…I just figured that out and was coming into the thread to say I solved the problem. Thank you so much for your help.