Need help on making my turtle not half transparent

I’m using this shading setup to create the illusion of the turtle vanishing, I used this tutorial for it https://www.youtube.com/watch?v=uIthYMgWM0Q

Now I like the effect but the ‘solid’ part of the turtle is a bit transparent and I can see the “hidden” second mesh that’s supposed to be inside and thus invisible because I want the turtle to be opaque. What can I change so I can achieve this effect?

Here’s my shading setup


Try switching the inputs where the Transparent BSDF joins the Mix- Shader, or you might have to reverse the upper Color Ramp, don’t know at this point with nothing to play around with.

I can send you the blend file

I can’t send you the file because I’m a new user. Here’s a drive link instead https://drive.google.com/file/d/16v5fJdV4LsbgOFRDu3wDReIRGpdNHy9r/view?usp=sharing

OK, all I have done is check the outer shell, and re-did the noodling so that the vanish effect removes the outer shell…It will still show the parts under it if you unhide them in the outliner…


And here is the file…It’s a Blender 4.2.2 file