Hey guys… I’m back and I’m clueless While my non-organic modeling skills are reaching very good, my modeling, rigging, and adding life to a character are pretty… nonexistent. So… Can you guys help me?
I need to make this dude for a school project:
However I have no idea where to start! Should I make a plane and outline the points on his body? Or try to make a curve outline… and then what? I don’t have to worry too much about detail, just getting him to look moderately like the one above is fine…
What would be the best way to rig this fellow? He needs to be rather flexible, but the armature doesn’t have to be Pixar quality and his face needs to be able to display low emotion as well as his mouth opening.
I know there is the animation workshop but I don’t think they apply to this toony guy. If you have ANY ideas as to how to model this guy, I will be grateful! Where do I start?
I’ll be posting a WIP soon, but my problem is just getting going enough to post a WIP
Thanks a bunch.