Need help on object movement

One solution is to use a driver on the door (and little trigonometry :slightly_smiling_face:)

In the following example, the driver is on the Z rotation and take X position as input (pay attention at the door’s origin) :

help

Here is the driver :

driver

The expression must be tuned to suit X size of the door.

Here is the blend file (press space to start animation).

help_door.blend (616.7 KB)

Bob

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