I have a couple of questions about some of the elements of a flying game:
1.How (if you can) do i make a speedometer & altitude thing & explosions with alpha textures
2.Is there some special way to make a skybox or can you just make a dome with a cloud texture
thanx:D
whats vertex parent? And about the velocity: what i’ll just do is maybe have rollers with a number texture on them like a car speedometer. Do you think i could just do this in python (i’m not that skilled so a tut would help please) as well as the altitude thing?
Another question: i have a missile system set up so when you press pad5 it shoots a missile and the missile tracks this enemy. But every time you shoot the plane jiggles, like its recoiling. I’ve moved the pink center circle to the bottom of the plane so it appears there but it still jiggles. Help?