I was modeling just fine yesterday and today until recently when in render mode I noticed there were very bad artifacts on certain parts of my model. I literally used a subsurf which helped fix some of the issue but its still present. I don’t know what it is that is causing this. I made sure the normals were facing the correct direction and removed any doubles. I changed my lighting to a plane with emission as well just to rule out the sun lamps. Maybe someone can help me out please. Below are some images and .blend. Just a bit more information, I modeled everything but I kinda took the hand model from another 3d model and modified it to fit this character. It was however fine at the time from what I’ve noticed.
BLEND HERE: https://www.sendspace.com/file/mc2o3h