Need Help with Fluid Sim Control Object

How do I make my fluid look exactly like my model (say it’s just a human)?

I’ve set my fluid to the mesh of my model so it starts out as the model.

I’ve set my control object at the same position of the fluid-mesh.

I’ve decreased the strength to .001, and the radius to 1.

But as soon as the animation gets a couple frames in, it starts looking lumpy and the detail goes away. Any help is greatly appreciated!

Thanks for the answer in the other thread.

What is the difference between Radius and Viscosity then?

And it appears you also need to adjust the Quality setting of the control object for more accurate results.