I’m a “Nooby” trying to deform mesh with bones. I followed the tutorial in wiki books below:
The tutorial says that you can add modifier and select armature and the bones that you created will deform the mesh. You don’t have to even create any vertex groups. I was not able to find any more tutorials on this new feature so I was wondering if anybody knew possibly with I am doing wrong. Again, I’m a “Nooby”.
Also, is there a specific forum for Nooby’s?